IDE 101 Principles of Design (2-6) (8 ECTS) This course provides a working knowledge of the basic elements and principles of design that will guide students on their pursuit to give form to ideas. The course will help students to attain an understanding of basic design concepts, visual thinking and design materials, as well as gain compositional skills through the use of formal and spatial elements. The goal of the course is to expand students’ intellectual, visual and technical abilities besides encouraging and nourishing creative approaches to problem solving.
IDE 103 Design Visualization I (2-2) (4 ECTS) Concepts of drawing (perception, line, proportion, composition); basic geometric forms, product geometry, composition, ratio in perspective, orthographic views, auxiliary views, multi-view sketching, isometric perspectives, shade and shadow in a perspective, complex form definitions, patterns and sections, page layout, graphical layout, backgrounds; 2 dimensional and 3 dimensional thinking skills.
COD 101 Introduction to Communication Design (3-0) (6 ECTS) In this course, students will be introduced to the basic approaches and the practice of communication design. The historical background of communication design, dynamics of different technological platforms, principles of interactive media, creative thinking and problem solving strategies, methods for transforming ideas into visual form, integration of ideas, words and images for effective communication, and spatial communication techniques are among the subjects that will be studied in the course.
COD 103 Graphic Design Tools (1-2) (4 ECTS) This course will enable students to become computer literate by introducing the basic concepts in computer graphics, and developing their knowledge and skills especially in image processing software. For this purpose, the theoretical and practical dynamics of computer graphics, fundamentals of vector and raster based software, their common and individual properties will be studied with the help of hands-on exercises and assignments.
ENG 101 English I (1-2) (4 ECTS) Students practice their spoken and written communication skills in English using academic vocabulary and language forms and functions in a variety of general contexts.
TLL 101 Turkish Language and Literature 1 (2-0) (4 ECTS) This course is intended to develop sophistication in spoken debate of complex ideas. It covers characteristics of Turkish language and selected works in Turkish Literature. Emphasis is placed on reading, critically examining and discussing selected prose, stories and poetry. Correct use of Turkish will be discussed with examples of narration defects, punctuation and spelling mistakes etc. and historical and cultural foundations of literary texts will be analysed.
COD 102 Communicative Practice (2-6) (8 ECTS) This course aims to provide students with the ability of developing concepts and transferring them into visual language that are to represent the ideas and themes derived from the analysis of different media consisting of moving to static, or textual to visual messages such as movies, novels, advertisements or slogans. In parallel, students will learn the necessary methods, tools and technologies for the effective presentation of developed projects.
IDE 104 Design Visualization 2 (2-2) (4 ECTS) Representation of design ideas through developing manual and computing skills by sketching, traditional rendering, diagramming, prototyping experiences using scenarios, storytelling and narration techniques.
COD 104 Photography (1-2) (4 ECTS) In this class students will be able to develop an understanding of the photographic language and methods, and practice with different techniques. Students will be introduced to the photographic concepts, basic use of camera and light, and photo processing in digital environment. The aim of the class is to help students attain the knowledge and skills in photographic image-processing in order to strengthen their abilities in design.
IDE 108 History of Art and Design (3-0) (3 ECTS) The course will focus on the aesthetic and historical evaluation of arts and design from the early civilizations to modern era. With an emphasis on social aspects, art and design will be narrated in the context of the time and culture in which was created. The course seeks to introduce a broad view of art history with special emphasis on major trends and movements that have occurred in the visual arts.
COD 106 Concept Development for Design (3-0) (3 ECTS) Concept Development is the initial stage in product design. During the course we go through topics such as concept selection, creative idea generation, user experience and promotion.
ENG 102 English II (1-2) (4 ECTS) Students improve their spoken and written communication skills in English using academic lexis, complex language structures and upper-intermediate language functions in various general contexts.
TLL 102 Turkish Language and LiteratureII (2-0) (4 ECTS) This course is intended to develop sophistication in written debate of complex ideas. It covers selected works in Turkish Literature and different approaches to literature to answer the question why we read fictional works. Emphasis is placed on reading selected novels, stories and drama, and writing analytic papers on them. Correct use of Turkish will also be discussed with examples of narration defects, punctuation and spelling mistakes etc. during the course.
COD 201 Design Studio 1 (2-8) (10 ECTS) Aiming to provide an applied background to students in the field of communication design, this class focuses on research, concept development, form making, creativity and effective visual communication with the help of studio problems. The exercises and discussions intend to equip students with the methods and the techniques that will lead them through the design process towards creative and effective communication design. Eventually, this class will help students to understand and explore the ways in which complex ideas and messages can be interpreted and organized into visual form.
COD 203 Video Production (1-2) (4 ECTS) This class introduces students the basic grammar of filmic language, which will enable them to make meaningful studies in visual media. Mise-en-scene, cinematography, production, sound and image relationship, narrative form and non-narrative forms such as documentary and experimental, are among the subjects which will be focused in this class. In this context, the aim of the class is to communicate digital video techniques, software and the principles of moving images to students and help them to gain design skills by using video production methods and image-processing techniques.
COD 205 Typographic Communication (1-2) (4 ECTS) This class aims to introduce the basic principles of typography, and set up awareness in the dynamics and the creative potential of this discipline as a tool for communication. In this context, major topics will consist of the anatomy of letterforms, type history, classification systems, composition and page layout, legibility, readability and expressive qualities of type. As well as gaining the necessary type skills for print and digital media, this class will help students to develop their creative process and use typography in the solution of communication design problems in newly powerful ways.
COD 207 Programming (0-3) (3 ECTS) In this course, the aim is to introduce the students to the fundamental concepts of computer programming. For this purpose, the course includes introduction to programming, programming steps, data structure, operators, decision structures, interactive decision structures, functions and subprograms, arrays, input-output applications.
COD 209 Interactive Design Tools (0-3) (3 ECTS) The students are expected to achieve the practical basis of interactive media design field by experiencing the basic interactive media design tools through this course. The content of the course includes introducing the theory of computer graphics, HTML, showing the common and differences between software and experiencing interactive tools through different exercises applied in Dreamweaver and Adobe Flash.
IDE 209 Contemporary Art and Design (3-0) (2 ECTS) This course will introduce students broadly to key movements, and debates in the history of contemporary art and design from modern era till today. Focusing on the interrelationships between culture and the themes of postmodernism the course will address a wide range of historical and methodological questions. These will include, alternative modernities, bienalism, interdisciplinarity, the evolving idea of artistic autonomy, the changing role of cultural institutions and the impact of new technologies on artistic production.
SEC 201 Introduction to Sectors I (0-2) (2 ECTS) The course will deepen students’ knowledge of work life and industry profile in each of the following four sectors: Financial, Information and Communication Technologies, Social and Emerging sectors. Students will not only be provided with sectorial information, they will be equipped with tools and skills to find and interpret most relevant and up to date industry data. Extensive sectorial information will be enhanced by expert guest lecturers from the business world, visits to firms, first hand brief industry experience, as well as case studies.
COD 200 Summer Practice I (0-2) (2 ECTS) Summer Practice I aims to gain students experience on the organizational structure and the work flow of various business areas such as advertising agencies, graphic design studios, multi-media studios, public relations offices, newspaper and television production studios
COD 202 Design Studio II (2-8) (10 ECTS) This class deals with pre and post-digital visual information and design practice, its problems, criticisms, and making use of previous theories to design for print media and screen. Focusing on the relationship between image-text and content, students will work on various subjects such as emblem and logotype design, corporate identity systems, visual information systems, books, catalogs, CD-Rom and graphic design for web.
COD 204 Visual Media Animated (1-2) (4 ECTS) This class aims to introduce 2-Dimensional animation techniques for digital media. For this purpose, presentation of basic applications for computer animation, use of pixel based programs and vector based drawing programs in animation, techniques of file transmission between vector and pixel based programs, storyboard planning and design will be studied culminating in a 2-Dimensional animation work at the end of the class.
IDE 206 Human Factors in Design (3-0) (3 ECTS) The study of human factors methods and principles for the design and evaluation of the relationship among users, products and services around in terms of physical, biomechanical, and cognitive aspects; dimensions of people and the concept of anthropometry; the concept of interface and basics for creating user-smart product interactions.
COD 206 Information Architecture (1-2) (4 ECTS) The purpose of this class is to help students attain the basic knowledge on network design planning. It aims to introduce the dynamics of information design on a wide-ranging array from commercial communication to interaction with designed objects. Starting from theories on information design, the class advances with applied work on different areas. ‘Content development’, ‘sequencing’, ‘interaction’, and ‘navigation’ are among the subjects to be covered.
COD 208 Advanced Programming (0-3) (3 ECTS) This course aims at teaching the concepts of object-oriented programming. Throughout the term, investigation of the programming techniques, structured programming, unstructured programming, modular programming, object oriented programming, object-oriented analysis, introduction to object oriented design and visual programming are captured.
COD 210 History of Communication Design (3-0) (4 ECTS) This class studies theories on modern design, and design theories concerning communication design, graphic design and interactive media in parallel with the movements in art history, with the aim of providing students with the necessary theoretical basis for the of interaction design.
SEC 202 Introduction to Sectors II (0-2) (2 ECTS) The course will deepen students’ knowledge of work life and industry profile in each of the following four sectors: retail, health, tourism and real estate, production and emerging sectors. Students will not only be provided with sectorial information, they will be equipped with tools and skills to find and interpret most relevant and up to date industry data. Extensive sectorial information will be enhanced by expert guest lecturers from the business world, visits to firms, first hand brief industry experience, as well as case studies.
COD 301 Design Studio III (2-8) (10 ECTS) This studio design course focuses on the communication of a message by using sound, video and typography. For this purpose, the study topics are built around video design for interactive media. The selection of subjects, textual research, setting up of the problem and preliminary photographic sketches form the preparation stage. Next stage consists of preparing project flow charts, specifying the tools, completion of raw photographic and video images, and preparation of graphic elements. Finally, photography-based animations, design of interaction tools, video and photo editing, and textual elements are completed and the project is prepared to be presented on the Internet.
COD 303 Innovation in Communication Design (1-2) (4 ECTS) In the frame of this course, the notions of sustainability and innovation for communication design will be discussed separately and together. Based on the forms of using, reusing and disposing, sustainability will be explained though the methods and principles. Being a competitive strategy for marketing, the notion of innovation will ring new perspectives to designing business by starting from why people use things. Conceptual design projects will be developed that brings these concepts together.
COD 305 Interaction Design (1-2) (4 ECTS) This course introduces the discipline and profession of interaction design, approaches this area in relation with the disciplines of industrial design, human-computer interaction design, cognitive psychology and architecture and specifically emphasizes the shift from understanding products as objects to understand products as events and experiences in this convergence. In the frame of the role of information and communication technologies, the course gives an introduction to the tools and methods for interaction design process; interface design and interactive and time-based media for designers. Within the course, discussions focusing on the examples from the every-day life of people in terms of interaction design and through a series of hands-on, studio based exercises for understanding the interaction design practices, the students learn the use the tools and methods in a creative way within the design process as well as industrial design, interactive media design and the design processes.
HIST 201 Principles of Ataturk and History of the Turkish Republic I (2-0) (4 ECTS) This is the first of a sequence of two term-courses that focus on the political, economic, social, and cultural history of the late Ottoman Empire and the Republic of Turkey. It addresses issues related to why and how the Ottoman Empire ended; why and how the Republic of Turkey came onto the agenda; what the nascent Republic inherited from the Empire in terms of the relationship between state and society; and what kind of nation and nation-state was imagined in Early Republican Turkey.
COD 300 Summer Practice II (Office) (0-8) (2 ECTS) Summer Practice II requires students to actively participate in the production of audio-visual media such as for television, multi-media, public relations and advertising. Students are expected to understand and observe in detail the team work, in-group collaborations, and production-client relations on the subjects of planning, media integration, and production techniques & tools.
COD 302 Design Studio IV (2-8) (10 ECTS) In this studio class, students will experiment with different interactivity possibilities suitable for the selected subject by using the ten golden rules in order to achieve functionality for a multi-media product, and they will test user reactions. Each term students will be given a different project topic that aims to tackle with a different design problem. With the aim of improving students’ skills in interactive media design, students will be motivated to work on real-case projects that are supported by actual clients, organizations or companies.
COD 304 Professional Practice and Ethics (3-0) (4 ECTS) This course aims to convey the various experienced and expectations the professional practices in communication design, in terms of interactive media, game design and art directing. The course will evolve with seminars from professionals to cover entrepreneurial approaches and project management skills including basics for preparing a curriculum vitae and a portfolio.
IDE 304 Design Consumption and Culture (3-0) (3 ECTS) The course will explore the complexities of relationship with design and consumption in relation to culture. The relationships of design as a cultural and social practice with the concepts of consumption such as social identities and individual lifestyles will be discussed. The course offers theoretical discussions on design products, which is not only about use, but about taste and cultural competence, and its relation to consumer culture.
HIST 202 Principles of Ataturk and History of the Turkish Republic I (2-0) (4 ECTS) This is the second of a sequence of two term-courses that focus on the political, economic, social, and cultural history of the late Ottoman Empire and the Republic of Turkey. It addresses issues related to Turkey’s experience with democracy during the cold war period; import-substituting industrialization in the 1960s and 1970s; the open economy of 1980s and its political, social and cultural outcomes; and Turkey-European Union relations and their impact on the relationship between state and society in Turkey.
COD 401 Design Studio V (2-8) (10 ECTS) The research area of this studio class is spatial information systems. In this class students will be able to work on experimental subjects such as way-finding and navigation, interactive exhibiting, and game design. In this context, students will work on interactive projects for actual spaces or selected areas by taking the limitations of physical space into consideration. Students will develop their own design problems and work to create solutions, by making use of the interaction skills and knowledge gained from previous studio experience, graphic design expertise, video presentation skills and theoretical background.
COD 405* Design Studio V: Game Design (2-8) (10 ECTS) This studio consists of complex design projects special to Game Design Track. The research areas of this studio class include creating solutions for design problems concerning spatial information systems, way-finding, character development, interactivity and navigation in the frame of game design. Students will develop their own design problems and work to create solutions, by making use of the interaction skills and knowledge gained from previous studio experience, graphic design expertise, video presentation skills and theoretical background.
COD 407* Design Studio V: Digital Publishing and Art Direction (2-8) (10 ECTS) This studio consists of complex design projects special to Digital Publishing and Art Direction Track. The research areas of this studio class include creating solutions for design problems concerning information organization, interactivity, navigation, editorial design, identity systems and art direction in a broad sense. Students will develop their own design problems and work to create solutions, by making use of the interaction skills and knowledge gained from previous studio experience, graphic design expertise, video presentation skills and theoretical background.
COD 409* Design Studio V: Mobile Interaction Design (2-8) (10 ECTS) This studio consists of complex design projects special to Mobile Interaction Design. The research areas of this studio class include creating solutions for design problems concerning way-finding, information architecture, navigation, interactivity for varying mobile media tools and technological platforms. Students will develop their own design problems and work to create solutions, by making use of the interaction skills and knowledge gained from previous studio experience, graphic design expertise, video presentation skills and theoretical background.
ENT 301 Entrepreneurship (3-0) (6 ECTS) This is an introductory course covering entrepreneurship with an interdisciplinary perspective. The course begins with a brief history of entrepreneurship and entrepreneurship in economic literature and examines how a business idea turns into an actual business with a holistic approach. The course also focuses on the characteristics of an entrepreneur and aims to increase awareness about the different aspects and dimensions of entrepreneurship, the circumstances underlying the formation and development of entrepreneurship, and business plan development. The course is designed to have students become aware of their own entrepreneurial capacity and the areas to improve.
COD 400 Summer Practice III (Studio) (0-8) (2 ECTS) Summer Practice III requires students to actively participate in the production and post- production stages of audio-visual media productions relating to television, multi-media, film and advertisement campaigns.
* These courses are equivalent to COD 401.
COD 402 Graduation Project (0-12) (12 ECTS) This studio class aims to guide students to actualize an extensive design project with diverse communication components where they can employ their accumulated knowledge and skills to conduct the entire design process through the stages of research & development, planning, programming & design, production, and present their final work in audio-visual form.
COD 406** Graduation Project: Game Design (0-12) (12 ECTS) This studio class aims to guide students to actualize an extensive design project in Game Design with diverse communication components where they can employ their accumulated knowledge and skills to conduct the entire design process through the stages of research & development, planning, programming & design, production, and present their final work in audio-visual form.
COD 408** Graduation Project: Digital Publishing and Art Direction (0-12) (12 ECTS) This studio class aims to guide students to actualize an extensive design project in Digital Publishing and Art Direction with diverse communication components where they can employ their accumulated knowledge and skills to conduct the entire design process through the stages of research & development, planning, programming & design, production, and present their final work in audio-visual form.
COD 410** Graduation Project: Mobile Interaction Design (0-12) (12 ECTS) This studio class aims to guide students to actualize an extensive design project in Mobile Interaction Design with diverse communication components where they can employ their accumulated knowledge and skills to conduct the entire design process through the stages of research & development, planning, programming & design, production, and present their final work in audio-visual form.
MIS 302 E business and E commerce systems (3-0) (6 ECTS) The course content will be developed by the Department of Management Information Systems.
** These courses are equivalent to COD 402.
ELECTIVE COURSE DESCRIPTIONS
COD 312 Icon Design (3-0) (3 ECTS) This class deals with basic principles and methods of icon design. After introducing the history and communicative properties of visual symbols in general, definition of icons, their types, areas and forms of use are discussed with relevant examples. The class aims to gain students both theoretical and applied knowledge with the help of hands-on projects derived from present day design problems.
COD 313 Digital Typography (3-0) (3 ECTS) From cuneiform to movable print technology has always had a profound influence on written communication and its visual form. By integrating traditional typography to the needs of today’s digital environment, this class aims to study typographic design and communication for screen-based media. As well as becoming competent in typographic structures, principles and theories pertinent to screen-based communication, students will acquire in-depth experience on the design of editorial content via subjects including readability, information hierarchy, form-content, and text-image relationship.
COD 314 Digital Illustration (3-0) (3 ECTS) In this class students will explore different techniques and approaches to digital illustration as a tool for effective visual communication. While improving their experience in visualization of concepts, students will be able to experiment and develop their personal expressions. Emphasis will be given to creativity, visual storytelling, interpretation, form and composition. In addition, the class will make possible to become familiar with and utilize specific vector and pixel-based programs that broaden the possibilities for illustrators.
COD 315 Interactive Design Ergonomics (3-0) (3 ECTS) Design is interwoven with many disciplines involving human nature. In this course we aim to make the students understand the basics of human cognition and perception. Conceptual design works and different mechanisms for interaction are analysed in order to understand the human beings’ way of doing things and the human factors in design business. The students are expected to learn how humans react to different design features and how to use these features deliberately.
COD 316 Narrative Structures (3-0) (3 ECTS) This course introduces the basic narrative structures, which are used in films, interactive films and new media studies. The organization schemes that belong to each narrative structure are discussed through the analysis of concrete examples. At the end of the course the students will develop a narrative structure and a related organizational scheme of their own.
COD 317 Introduction to Interactive Programming (3-0) (3 ECTS) In this course, the aim is to provide the students of design with programming capabilities for the creation and control of interaction design and multimedia components. Thus, theoretical knowledge about main multimedia concepts and elements of computer interaction elements is given to the students. After this course, the students are expected to design multimedia efficiently. Focusing on time and the opportunities of script, the course covers obtaining the text, audio, movie clip, video data, manipulation and some applications.
COD 318 Interactive Programming(3-0) (3 ECTS) The aim is to provide the students with the design and application skills for interactive dynamic applications. The students are expected to gain the skills for preparing and processing forms by developing high level interaction applications, creating forms, processing form data by programming and design the interactive applications. The course starts with introducing the XML file format and its use in interactive applications, continues with interactive games, game components, technical analysis of games and finishes with a project that will be developed by students.
COD 319 Spatial Communication (3-0) (3 ECTS) The aim of this course is to present the concept of spatial communication and the role of interaction design and multimedia on the relationship between the user and the space and the user and the product. The course aims to convey the knowledge of spatial design, the relationship between the use of media and ergonomics, the relationship between human-space-light and material as well as public space and collective conscious by experiencing design through virtual and physical installations in varying scales. With the knowledge and experience gained by this course, the students will be able to work together with the rest of the team like architects and industrial designers for integrated works of art and design.
COD 320 3D Modelling (3-0) (3 ECTS) This course introduces the basic concepts for modelling and teaches how to use varying modelling techniques. In this course, the interface of modelling programmes and basics to modelling, transformation of 2D drawing into 3D, introductory and advanced modelling techniques that can be used within the design process, surface texturing through mapping, use of light and camera movements will be studied via practical work.
COD 321 Image Production, Reality and Ethics (3-0) (3 ECTS) The objective of this course is to compare the visual and audio language of cinema and the language of multimedia. The course involves watching movies of creative directors selected for their importance for the history of the art of cinema. With this course, the students will have a background about the art and cinema together with developing the ability to make film critique.
COD 322 Role Playing for Design (3-0) (3 ECTS) Drama based exercising techniques have recently been used for idea generation and user centred design. The aim of this course is not only to teach several existing techniques but also the basics of developing such exercises for specific needs. The students are expected to gain deep understanding of the advantages of role-playing and the ability to create different drama based techniques for various design problems.
COD 323 Fundamentals of Audio Texture (3-0) (3 ECTS) The aim of this course is to provide the students with technical and aesthetical knowledge on audio, the relationship of image-audio-music and electronic environment; the capability to express this information with a technical language. This course intends to explore the act of understanding how the language of moving image and sound can by used to communicate effectively.
COD 417 Game Theory (3-0) (3 ECTS) The principles, practices and techniques for non-digital and digital games are introduced in the frame of this course. Ranging from point-and-click graphic adventure games to MMOPRGs, this course primarily focuses on the between storytelling and games. The stages of designing games, techniques for building up scenes and narratives are discussed in the lectures, design exercises and in-depth analysis of works from the digital arts and the independent gaming world.
COD 414 Semiology and Visual Culture (3-0) (3 ECTS) This course aims to convey the basic and primary notions of semiology in relation with communication design that includes the concepts of signs and signals, the symbols, gestures and messages. Starting with the basic definitions, the discussions will focus on the subjects like sign in terms of signifier and signified, the relationship among semiology, logic, linguistics, mathematics, and psychoanalysis, semiology theory, mythologies and myth as a semiotic system.
COD 420 Movements in Cinema (3-0) (3 ECTS) This course aims to introduce the moving image as a media. This course includes the concepts of representation, meaning and identity, digital media and culture as well as understanding the audience in the frame of the discussions of film and media. This course also provides the chance to develop creativity in parallel with learning about media context and the history of film.
COD 415 User-Centered Design for Interactive Systems (3-0) (3 ECTS) This course focuses on the main concepts and activities that take place during the development of interactive systems. In parallel with this aim, the course is structured around understanding and specifying the context of use, specifying the user requirements, producing design solutions and evaluating the design against requirements. The basis for choosing appropriate user-testing methods and techniques that give feedback as well as on content utilization and giving an overview of selected methods are also in the contents of the course. By the end of the course the students are expected to gain practical experience of the key methods needed to implement user-centred design and will have sufficient knowledge to know how to choose a limited number of appropriate methods when resources are restricted.
COD 413 Post Production Techniques (3-0) (3 ECTS) This course aims to introduce various postproduction techniques for film and media. The techniques and skills cover a large area, varying from standard cutting techniques, editing workflow and multi-track sound mixing to 3 dimensional integration, animation and green box setup. Either as a team or working alone, each student is expected to submit a project at the end.
COD 416 Art Direction (3-0) (3 ECTS) This course will enable students to acquire the skills of art direction by creating comprehensive advertising campaigns for products, services or ideas. The course will require students to expand their existing research and strategy-building skills in order to develop creative concepts. From initial sketching to production and direction of visual components students will devise a many-sided campaign including the coordination and execution of the project in a variety of suitable media. As well as learning the steps to an effective art direction, the class will help students to improve their organization and communication skills, and heighten their abilities for teamwork and leadership.
COD 418 Social Media Studies (3-0) (3 ECTS) Starting with an overview of social media, this course looks at the history and principles that are driving online communications. The students explore the definition of online community and engagement and learn to identify key stakeholders and how they engage with their community model. Develop your knowledge of the range of social media channels and tools and how content is shared. Learn the fundamental steps in building a social media campaign while managing risk and overall organizational concerns. Finally, evaluate the opportunities that social media brings and how different organizations and communities might use social media to meet their goals.
COD 419 Theories on Multimedia (3-0) (3 ECTS) The aim of this course is to present necessary knowledge concerning the basic definitions and concepts of design related with multimedia technologies and culture. The content of the course is based on the history and modern concepts of the computer technology and culture. The students are expected to develop the historical and conceptual background about the digital technology and culture and the digital media design.